Patch Notes - August 24
This patch addresses some gameplay quality of life issues, improves performance, and various minor tweaks.
Gameplay
- if reduced to a single crew member, an emergency crew member can be purchased from Upgrades
- there is now a confirmation prompt when launching if it would leave a crewmember behind
- the price of Hunker Down was increased
- rescued crew members will be in a random mode
- enemies should be less likely to spawn directly on top of each other
Graphics
- improved performance on lower end hardware, particularly in the Forest biome
- fix a small graphical artifact caused by health bars and progress gauges
- the ship tail lights have been repaired
UI
- Engineer constructs display an Engineer icon if they require work to build or deconstruct
- action bar now indicates disabled and active states
- fix action bar remaining on screen after selected construct is cancelled
- fix auto harvester icon on Engineer action bar
- added a short transition graphic when landing on a planet
Audio
- sounds are muted when game paused
- fix incorrectly offset sound emitter on Firebutt enemies
- added various missing sound confirmations on button clicks
Controller Support
- UI can be navigated with the dpad
- keyboard/mouse mode switch buttons are hidden and replaced with a dpad graphic when using a controller
- targeting reticle now rotates slowly
Files
Get From Orbit
From Orbit
A quick and light single player Action RTS.
Status | Released |
Author | Tentacle Head Games |
Genre | Strategy, Action |
Tags | 3D, Singleplayer, Space |
Languages | English |
Accessibility | Configurable controls |
More posts
- From Orbit is out on Nintendo SwitchOct 07, 2020
- How To Play: From OrbitSep 06, 2020
- Patch Notes - September 1Sep 01, 2020
- Patch Notes - June 28Jun 28, 2020
- Spacemas Update: MinimapDec 24, 2019
- From Orbit Dev Log #7 - Lift Off!Sep 04, 2019
- From Orbit has launched!Aug 27, 2019
- From Orbit is launching August 27Aug 14, 2019
- From Orbit marks 3 years of developmentApr 18, 2019
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