Patch Notes - June 28
This update fixes several gameplay issues, adds some new effects, and improves controller support.
- the dedicated evacuate / launch buttons have been removed from the HUD, select the ship to access
- crew size is limited to 4 units, additional escape pods cannot be opened
- enemy spawners should no longer end up directly beside the ship
- ship catches fire when damaged
- ship explodes instead of just disappearing
- restored some missing post processing effects
- controller binding glyphs added throughout the UI
- key binding display updated throughout UI
- controller reticle is hidden while action bar is active or placing a construct
- help tip for currently selected action is displayed when using the action bar with a controller
- active button is no longer deselected when clicking in empty space in the UI
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